понедельник, 3 мая 2010 г.

Daggermines - opal, 104, mid-winter

First, another silly artifact has been made.



















Second, the aquaeduct system on which our miners, engineers and mechanics were working for the last year, is ready to be set to work. Moogle Rigothadag, one of the first two miners of Daggermines, is awarded of honor of digging the last few piles of earth that keeps water from flowing into the system. The dead goblins are surrounding the place.





















Well, actually, there are a few floodgate rows between the river and the cistern in case that something goes wrong... and, uh, i just remembered that we didn't set up a floodgate between the cistern and a corridor leading to fortress, so good thing there are the mentioned floodgates! Someone went to fix that mistake.
Meanwhile, water is filling part of the system that is ok to fill for now.





















The missing floodgate is at its righteous place now and water is slowly filling an enormous cistern we dug deep under the fortress:





















At least part of the aquaeduct system is finished, and peasants totally rejoice.

Daggermines - moonstone, 104, early winter

These bastards would never stop trying.




















The military answer was quick and ferocious.Well thank you very much, now someone has to clean up whatever crap we were keeping at the trade depot (or i can hope to bargain some blood-covered mugs to elves, they looked stupid enough last time i saw them).



















Then, suddenly, more gobbos popped out of their hiding places, right when the soldiers went back to drinking. A miner was caught outside and chased away. The soldiers made it back quickly and confronted the inviders.

















 



















Things were going pretty good for our team, when one of the soldiers was ambushed by another party of goblins! And a large one i'd say.



















Curse them!



















More soldiers arrive to avenge their fallen comrade.



















The fight quickly ends with our team winning over, but poor Logem is already out. This was a third dwarf who has fallen here in Daggermines.
I guess it could be much, much worse but i certainly need to think of a way to improve our military. They cannot run around squishing goblins with only their bare hands.

And, by the way, the fortress' current state is as of following:

Daggermines, sandstone, 104, mid-autumn

These damn merchants! They were contagious! What kind of a madness is that, i ask?



















An image of a sasquatch and maple bracelet on a fucking bag? Oh he must be kidding.
I mentioned an injured guy who's been in a bed for the last year... Guess what, he certainly had no time lost without action, because a second child has been born here in Daggermines, and guess who's the lucky parents?



















Also, considering that he did not left his bed - not even to pee - and this mentioned bed is placed right in the barracks - well, you know, where other military and guard dwarves are around all the time... No one missed any action there!

Then i found out that goblins must be spying on us all the time, because only a few days passed after the girl was born and we have a goblin snatcher trying to sneak past the guards.
Yes, there are still dead goblins there, just outside the entrace, rotting in the plain sight.
Dumb fucker tryed to run away when soldiers saw him...



















...but a soldier came up after him to tear his fucking dirty hands out!



















And then some migrants came despite the danger. First thing they saw entering Daggermines estate is mountain walls covered in blood (left bottom corner). Hail Daggermines!

воскресенье, 2 мая 2010 г.

Daggermines - limestnne, 104, early autumn

"The water project" as i'm calling it is handled pretty well so far, except for some dumb workers who took a bad habid of locking themselves behind an newly-installed floodgates.





















One of the mechanics had done the same to keep everyone out and get some sleep. And, by the way, i'm going to try some obsidian farming while we're at it. This is the top level of a future farm.





















There's two tubes leading to the obsidian farm, one for a water flowing in and another to dump unneded water to the chasm. There's also other such "chasm water-dump" tubes in other places, and rows of floodgates that, when combined, theoretically shall allow an upgrade of the system with more tunnels if needed (one of the sections may be emptied to the chasm for an upgrade without dumping a whole cistern the same way).
We'll see what kind of disaster all of this can inflict along the way.

 There's a good news about Kib (the guy who almost torn a leg out of himself while training): he spent a year in his bed already, but he's slowly healing so not all hope is lost for his wife and newborn child! All hail Kib Zuntirulab!





















A caravan from Korendok has arrived, and the mearchants are fucking crazy, as always.






















I was actually telling them how fucking greeady they are, when suddenly...






















Are this gobbos fucking dumb or what? We already beat a crap out of them during the previous ambush, and they're doing it again in the exactly same circumstances. And again we have to clean up the main entrance! What the hell is wrong with them?

Daggermines - malachite, 104, mid-summer

Life goes by, fortress are kinda improving - corridors getting smoothed, room getting furnished, folks getting drunker. Someone have made another artifact to replace the lost toy axe:




















Miners have found a silver and another gold vein. A human caravan arrived with their guild representative. This one is determined to leave as soon as the caravan takes off, at least its how it seems.
I'm starting to think that humans could be rather useful, because they brought many useful things i've ordered last years - plenty of wood, booze, meat and cheap leather. And they think they're making a tremendous profit with whatever lousy stone shit we're giving them for their good.
Some stupid kobold tryed to sneak past the main entrance while everyone were hauling stuff to\from the trade depod. A total moron i'd say.

There's some other project i took on - it's truly dangerous to tap into thw underground river with our current level of military training, so i have a plan to dig a quite long tunnel to transport water from an outside river and store it in a cistern deep below the fortress. it is unclear now if we'll be able to power a pump stack with the river water running that way...


















Fuck the migrants! Why would this fortress be dangerous? We have at least SOME military here, after all.
Speaking of military, while refilling their waterskins our brave champions were attacked by a couple of harpyes. Military did a good job of killing two of the wretched things, while one managed to escape atill beaten up like crap:

суббота, 1 мая 2010 г.

Daggermines - granite, 104, early spring

(This is the first time when i loaded a saved game)

Jeez, that was kind of a nightmare i had, hehe.
No hurry to make it real, so no touching of that fucked river for now. The winter was quite uneventful, except for two eings of native copper and gold that our miners had found and mined out.
Rita the wood burner had given birth to a boy, first child born here in Daggermines. The poor baby isn't gonna have an easy life around here, because its father is Kib, the one who's still lying out there unconscious. He's been in this condition for quite a some time now and i do wonder if he ever gonna wake up.

Springtime lured some elves out of their so-called forest retreats.


This time they brought some wood with them (not nearly enough, but better than nothing at all). Dumb suckers traded all the wood for 3 stone mugs.

Some kobolt stole our artifact toy axe while everyone were rocking at the party.I'm sure noone noticed. And hey! I'm a Mayor now




















I'm totally tempted to issue some stupid ban sometime soon to have a feel of it.

вторник, 27 апреля 2010 г.

Daggermines - Things get fucked up #1 Part 2

The story continues. Surviving dwarves run to the fortress with a sceletal giant toad followind them in.




















It kills more dwarves on the way.



















The fucking thing enters the fortress where it is confronted by a recruit. The recruit is torn in pieces in a matter of seconds.




















And then we're totally fucked up.
More deaths follow, both dwarves and tame animals. Some dwarves die while trying to get their wounded comrades out, some are smashed by the toad that roams inner rooms. Numbers quickly drop from 52 dwarves (with migrants) to 26. The fortress is filled with stench of dead, smashed bodies and piles of bones everywhere.

And this precisely the time when a human caravan arrives! What do they think we're doing here, taking a nap?



















The fucking toad comes out of somewhere and attacks another survivor.




















22 dwarves. The toad now roams the sleeping quarters, killing anything that's still alive. Then it's chasing a few dwarves back to the waterfront... It's only 17 of us left now.




















OH HOLY FUCK! They totally chose the right time, the show must go on!




















That was too much indeed.



















 27 with the new migrants, but back down to 15 very soon.



















This is the last thing that i can think of to save us. Everyone who's still alive are drafted and gathered in one place. Not everyone make it there... There's only 11 of us left, 9 capable of moving, 1 injured and Cheedorf who went insane.
Oh wait... 9 now. 9 of us. Out of 52+another wave of migrants.
5. 4. Less... Poor Cheesedorf had found his death somewhere in the dark halls of Daggermines. I am still alive.
The fortress is dead and decaying. This is all.

Daggermines - Things get fucked up #1 Part 1




















Migrants! And so many of them at one time! Probably other fortresses around are suffering something worse than a few undead monsters capable of tearing you apart. Or maybe they head of the elven caravan torn to pieces and wanted to try this "lucky elven" place after all. Anyways, i am a mayor now and i thought i need a personal guard or two. Kib has not yet recovered from his injury and after i drafted some pesants to be my fortress guards he authomatically became a captain of the guard. Must be strange for them to have unconscious captain right from the start, but that's life.
We're low on beds and wood here, so i hope the human caravan would come soon with my preordered goods. Someone really have to invent a mail system around here, is takes a year to get any order you've placed!

The same time i ordered engineers and miners to begun construction of a water cistern for the future project, but due to their dumbness they made a mistake of breaching the wall that was between us and the river, and a sceletal giant toad immediately leaped out of the water and scared them like hell.



















Things are real quick down there and just in a few seconds...



















The damned thing had literally torn poor guy to pieces. I'd never await anything like that from, you know, a TOAD. Military arrives just in time to cause further destruction and mess.

 






































I'm not sure what happened, but looks like guys got mad and jumped right into the river to beat shit out of  whatever they saw there. The river is full of chunks and bones of dead creatures, but what we have now, is a dead miner and all of the fortress' champions (save for one) are also dead so far. But the river massacre isn't finished yet. More fauna aches to get inside and the last standing champion and his two newly drafted wrestler comrades are holding them out.



















The wrestler falls down first. The champion quickly follows him. There's only one wrestler left now, i draft  two more dwarves but that's probably too late now... The last wrestler has been struck down.



















Before i can stop them, some dwarves run down mindlessly to loot the dead bodies. Not a bright idea. More casualties follow up: